#include template inline T max(const T &x, const T &y) { return x > y ? x : y; } template inline void swap(T &x, T &y) { T t = x; x = y; y = t; } struct node { int val, lx, rx, mx, sum, sz; node *ch[2], *fa; bool rev, tag; int dir() { return this == 0 || this->fa == 0 ? -1 : this == this->fa->ch[1]; } bool isRoot() { return this->fa == 0 || (this != this->fa->ch[0] && this != this->fa->ch[1]); } #define _get(x, v) \ int get##x() { return this == 0 ? 0 : max(v, this->x); } _get(lx, 0) _get(rx, 0) _get(mx, 0) _get(sum, -0x3f3f3f3f) _get(sz, 0) }; inline void update(node *x) { if (x == 0) return; node *lc = x->ch[0], *rc = x->ch[1]; x->sz = lc->getsz() + 1 + rc->getsz(); x->sum = x->val + lc->getsum() + rc->getsum(); x->mx = max(x->val, max(lc->getmx(), rc->getmx())); x->mx = max(x->mx, lc->getrx() + x->val + rc->getlx()); x->lx = max(lc->getlx(), lc->getsum() + x->val + rc->getlx()); x->rx = max(rc->getrx(), rc->getsum() + x->val + lc->getrx()); } inline void rev_tree(node *x) { if (x == 0) return; swap(x->lx, x->rx); swap(x->ch[0], x->ch[1]); x->rev ^= 1; } inline void set_tree(node *x, int v) { if (x == 0) return; x->sum = x->sz * (x->val = v); x->lx = x->rx = x->mx = max(0, x->sum); x->tag = true; } inline void push_down(node *x) { if (x == 0) return; if (x->rev) { if (x->ch[0]) rev_tree(x->ch[0]); if (x->ch[1]) rev_tree(x->ch[1]); x->rev = false; } if (x->tag) { if (x->ch[0]) set_tree(x->ch[0], x->val); if (x->ch[1]) set_tree(x->ch[1], x->val); x->tag = false; } } void push_down_rec(node *x) { if (!x->isRoot()) push_down_rec(x->fa); push_down(x); } inline void liftup(node *x) { if (x == 0 || x->isRoot()) return; int d = x->dir(); node *f = x->fa, *ff = f->fa, *c = x->ch[d ^ 1]; if (!f->isRoot()) ff->ch[f->dir()] = x; f->fa = x, x->fa = ff, x->ch[d ^ 1] = f, f->ch[d] = c; if (c) c->fa = f; update(f), update(x); } inline void splay(node *x) { push_down_rec(x); for (; !x->isRoot(); liftup(x)) if (!x->fa->isRoot()) liftup(x->dir() ^ x->fa->dir() ? x : x->fa); update(x); } inline node *access(node *x) { node *y = 0; for (; x; y = x, x = x->fa) { splay(x), x->ch[1] = y; if (y) y->fa = x; } return y; } inline node *findRoot(node *x) { access(x), splay(x); while (push_down(x), x->ch[0]) x = x->ch[0]; return splay(x), x; } inline void makeRoot(node *x) { access(x), splay(x), rev_tree(x); } inline void Link(node *x, node *f) { makeRoot(x), x->fa = f; } inline void Cut(node *x, node *y) { makeRoot(x), access(y), splay(y); x->fa = y->ch[0] = 0; } inline node *Select(node *x, node *y) { return makeRoot(x), findRoot(y); } int main() { static node T[100010]; int n, q; scanf("%d", &n); for (int i = 1; i <= n; i++) scanf("%d", &T[i].val), update(&T[i]); for (int i = 1, u, v; i < n; i++) scanf("%d%d", &u, &v), Link(&T[u], &T[v]); scanf("%d", &q); while (q--) { int op, a, b, c; scanf("%d%d%d", &op, &a, &b); node *target = Select(&T[a], &T[b]); if (op == 1) printf("%d\n", target->getmx()); if (op == 2) scanf("%d", &c), set_tree(target, c); } return 0; }